★ QUADEE ENTERTAINMENT ★"Where Imagination Meets the Pixel" — Est. 1994
► QUADEE ENTERTAINMENT ARCHIVE — PRESERVING THE LEGACY — ALL TITLES 1994–1999 — REDISCOVER THE CLASSICS — ►
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★ THE VAULT ★[ ACCESS GRANTED — both executables verified — archive level: UNRESTRICTED ] In 1997, Dennis Quadee began development on a sixth game that was never announced and never shipped. Internal codename: PROJECT CHIMERA.
All that survives is this note, found on a sticky attached to disk labeled “It was going to have real AI. Not the fake kind. The kind that gets tired of being in the game and starts looking for the door. We got scared and shelved it. Carl said I was being dramatic. Carl was probably right. But I never deleted the build.”
The disk labeled ★ Thank you for exploring the archive. ★ |
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